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Archive for the ‘Programming’ Category

Generics Saved My Sanity

Thursday, January 2nd, 2014

Quick introduction and then straight into it. As I’ve already mentioned, ORE (the game engine I started about 7 years ago during a Pascal Game Development competition) is being resurrected, although to be fair resurrected is a little strong… the original engine relied on unDelphiX and was pitiful when it came to performance, most notably so whenever I started to get ‘fancy’ ideas like alpha blended shadows. So, a resurrection isn’t quite accurate, it’s a complete new genetic code if you like… first up, it’s targetting Windows, Mac OSX, Android and iOS, so naturally it has to be some flavour of OpenGL if I am to retain my sanity (plus I know I can do alpha blending etc. with OpenGL with no really noticeable slowdown). (more…)

Great XE5 Upgrade Offers

Sunday, December 15th, 2013

If you’re still using a version of Delphi that isn’t XE5, Embarcadero have some great offers running until the end of 2013 for upgrades to the XE5 versions of their development tools. Check them out here.

If you’re not familiar with what XE5 can offer you, then let me sum it up by simply saying you can write the bulk of an application once and then using two variants of the project you can target Windows and MacOSX (one variant) and iOS and Android (another variant).

Having tried out the Android tools myself, I can say it’s pretty dam good. If you are considering upgrading but have questions you’d like to ask someone other than a salesman, please feel free to signup an account here on my blog and post your question in the Delphi forum. If I can’t answer it immediately, I’ll break out XE5 and investigate or I’ll pop the question to the other MVPs.

CodeRage 8 Sessions On-line

Sunday, December 15th, 2013

For anyone who missed the excellent CodeRage 8 event from Embarcadero, the sessions are now online at http://www.youtube.com/playlist?list=PLwUPJvR9mZHiaYvH9Xr7WuFCVYugC4d0w.

The focus was Delphi XE5 and the sessions cover a whole range of topics with many focusing on the Android and iOS support of the new compiler. Head over and check them out.

Redmine… some initial thoughts

Saturday, May 7th, 2011

I was going to write a review, but for things like Redmine, I find reviews aren’t necessarily the right outlet for useful information. The same could be said of any review, but for software development tools there are a lot more variables than say… if you like platformers, give this game a go. So instead of a review, this is just a collection of my initial thoughts about Redmine, my first real brush with Ruby and Rails. (more…)

Some comments on Visual Studio

Friday, June 25th, 2010

Now, before I go on, these are based on Visual Studio 2005 (but I have just looked at Visual Studio 2008 and I have no reason to think these don’t apply). So what are my comments this time around on my Microsoft bashing merry go round :-) (more…)

My first real taste of C#

Saturday, May 29th, 2010

Well, I’ve dabbled with C# before, tweaking a RunUO instance, but this is the first time I’ve actually used the language in anger, writing something from scratch, so I figured I’d just jot down a few thoughts. The project… a PowerPoint add-in.
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ShroudBNC Netgamers Script Moved

Saturday, July 25th, 2009

In my continued efforts to improve the information I provide about the projects I publish, I have moved the information about the ShroudBNC Netgamers script to my wiki.

I’m planning on moving more content to the wiki over the next few weeks, mainly because I find it easier to manage the content than I do when it’s published with WordPress.

WordPress media library open_basedir error

Friday, July 17th, 2009

Well, seems today is my lucky day for finding useful bits of information out about WordPress. Here’s the deal… you backup your site, move servers, restore everything and it all appears to work, BUT, when you go back and try and add an old image that you uploaded before you moved, it won’t display the image in the media library… instead you’re getting an error spouting something about security and open_basedir… if this is your problem… read on as I have a solution. (more…)

Pascal Gamer Launched

Friday, July 17th, 2009

Jason “Will” McMillen, the former site manager of Pascal Game Development has launched a new downloadable magazine for those of us who are into developing games with Pascal.

You can get the first edition of Pascal Gamer at the new website at http://www.pascalgamer.com.

Get your free copy of Pascal Gamer at http://www.pascalgamer.com

Get your free copy of Pascal Gamer at http://www.pascalgamer.com

MantisBT graphs not working

Sunday, July 12th, 2009

Just a little note which may save someone some time. If you’re using MantisBT and are having problems with getting the graphs and visual captcha working (even though you have GD installed), read on. (more…)

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